Convincing someone else of our design decisions is difficult. It can be so difficult, in fact, that we’ll do almost anything to make sure that we don’t have to make changes we disagree with.
But from simple psychology to outright deception, not all tactics are created equal. We need to find ways to be persuasive with stakeholders without using trickery. Actually, the same approaches we champion with users of our products are also helpful in our meetings about design.
Learn how to manage the conversation through effective techniques that will help others agree with our choices while maintaining the integrity of the user experience.
This talk works as both a sequel to Articulating Design Decisions from push.conference 2016, as well as a stand alone talk for people who have not watched the first one (but you can do it
here).
You can learn more about communicating design in the full day hands on workshop with Tom Greever on Thursday October 19. Find all details and booking
here).