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Wesley Grubbs is an artist, data visualizer and provocateur based in Berkeley, CA. In 2007 he founded Pitch Interactive, a studio who's focus is weaving code with design with statistics to find versatile solutions to communicate complex data for clients such as Google, Wired, GE, Esquire, Scientific American, Popular Science and The Dow Jones.
Built upon his life experiences, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behavior and how our actions impact our surroundings.
Pitch Interactive's work spans illustrations, physical installations, console game user interfaces, software applications, websites and textiles. Their work has been showcased at the MoMA's TalkToMe exhibit in in New York, La Penacée's "Conversations Électriques" in Montpellier, the McKnight Foundation's 30 year anniversary exhibit, the Foosaner Art Museum's "The Art of Networks" exhibit, The Max Planck Science Express Train, the Data Flow books and many other internationally acclaimed publications.
talk date / time
26. October / 11:00
How do we build a user experience to introduce people to relationships in complex data?
Wes will share his thoughts on how to meander the not-always-intuitive processes of communicating data in a clear and thoughtful form using case studies from his long years working with pixels, numbers and secret sauce.